AI Insights · Timothy · July 2022
Top 5 PVP Games on Android in Slovakia: Q2 2022 Performance
Explore the performance trends of the top 5 PvP games on the Android platform in Slovakia for Q2 2022, including downloads, revenue, and active users.
During the second quarter of 2022, the top 5 PvP games on the Android platform in Slovakia showcased varied performance trends. Here, we delve into the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
Coin Master from Moon Active saw a notable increase in weekly revenue, peaking at around $24K by the end of April. Weekly downloads fluctuated, reaching just over 1K in late April but generally declining towards the end of the quarter. Active users experienced a gradual decline from 11K in March to 9.7K by the end of June.
Roblox maintained a strong presence with its weekly revenue peaking at $27K in late March but dropping to about $12K by mid-June before bouncing back to nearly $20K at the end of the quarter. Downloads showed a downward trend, starting at 3K in March and decreasing to 2.6K by late June. However, the game sustained a robust active user base, rising from 130K in March to over 141K by the end of June.
Empires & Puzzles: Match-3 RPG by Small Giant Games experienced fluctuations in revenue, with a peak of $16.8K in early June and a low of $7.3K in late April. Downloads remained relatively stable, averaging around 300 per week. Active users saw a slight decline from 5K in March to 4.3K by the end of June.
Brawl Stars from Supercell showed significant revenue spikes, notably reaching $24K in early May. However, revenue decreased to about $4.3K by mid-June. Downloads varied, peaking at 1.8K in mid-April before dropping to 977 by late June. Active users also saw a decline from 77K in April to 61K by the end of June.
Match Masters - PvP Match 3 by Candivore enjoyed a steady increase in weekly revenue, peaking at nearly $10K in late June. Downloads showed an upward trend as well, starting at 603 in late March and rising to 860 by the end of June. Active users remained relatively stable, fluctuating around 7.7K throughout the quarter.
For more detailed insights and further analysis, visit Sensor Tower.